pathfinder kingmaker sacred huntsmaster archer build

. However, I recommend Clustered Shots before Manyshot (*shakes fist at elementals*). Pathfinder: WotR - Sacred Huntmaster Inquisitor Starting Build - Beginner's Guide [2021] [1080p HD] [PC]Pathfinder: Wrath OF THE Righteous - Sacred Huntmaste. Slowly build up those buffs between bless, judgments, bane, study, etc and out of nowhere you'll crit and kill gods. I want to build the main character as a class with high Perception and Persuasion without using Charisma which means building an inquisitor, no? You can max out your dex and str without worrying about damage. Your email address will not be published. I think Judgement is too important as an accuracy tool to give up as an Archery Inquisitor, so I would go standard Inquisitor. Only issue I had was with action management, since Judgement, Bane and potential Quickened Spells (Round/level buffs mostly) were all swift actions that couldn't all be cast before . High DEX, high WIS, the usual suspects for bow feats (Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot, etc), rely on Judgement and buff spells from there. Hunter can have the best pet. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} Manyshot (+3d6 Sneak Attack) At first level take Weapon Focus (Falchion) Feat. In all seriousness I would say the "best" class depends on whether you want to be the best damage dealer or the best support role / damage hybrid. Your email address will not be published. ACs are so high and touch AC tends to be more manageable (although not always, IIRC some of the act 1 cobolds have 20+ touch ACs on hard). I know that by end game stats can get crazy high from gear and buffs but the character needs to be effective throughout every level. I'd really like to know this for a merc I've been thinking of making. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} I ended up with a Knife Master (using daggers). First question, would be useful 2 level of fighter to get the Heavy Armor prof and 2 bonus talent? ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} For new players, going with . Go with Erastil for the animal companion and consider monster tactician or sacred huntmaster if choosing a different deity. I haven't used Jaethal much and haven't made an inquisitor in the CRPG, but in the tabletop: All inquisitors are proficient with longbows, so choosing Erastil isn't necessary. While you pick them off. 0.46 attack speed with Bestial Wrath, chasing panicked gnome squishies around. Or Diplomacy if you pick Tactical Leader. Hey, Ive got a problem at level 8. Frightful Aspect: Your cleric will get access to Frightful Aspect at level 15. Precise strike is underpowered. A sacred huntsmaster gains most of the features of an inquisitor. 14, Dex. An ideal start to an Inquisitor of any build, Humans get +2 to the Ability Score of the player's choice, plus an extra Feat and Skill point per level. Aasimir and Tieflings get nice racial bonuses, too. Any builds help really, just been trying stuff out seeing what I like. Clustered Shot Smilodon and Dog are best companions, Smilodon for damage and Dog for the tripping. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Then you can take either fighter 4 for another feat or splash something else, like Kinetic Knight (bypass INT requirement for Combat Expertise) or monk (though not if you're non-lawful, obviously). You have access to all your judgements which sacred huntmaster does not, but they get ranger's favored target mechanic. Our level 10 Slayer clearing the room of undead. Although the NoDC isnt supposed to work with ranged attacks, it will (with certain limitations); with ranged attacks, the NoDC affects flat-footed enemies only (but not simply flanked targets, as it does in melee). I personally prefer judgments, but maybe that's just me because sacred huntermaster is too similar to ranger and only really differs on minor areas and flavor. 14. Hunter Tactics (Ex) At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion . (Note: the Divine Hunter looks tempting, but trades that level 11 "everyone murder stuff" ability for a level 11 "everyone can be an archer now" ability, which I think is an AWFUL trade. Ive made the exact build as you wrote, but where do you get those extra points from for your attributes? Rangers are not a bad choice (especially Stormwarden for the extra Archery Feats) but Rangers suffer from the fact that if they are not fighting their Favored Enemy they are just kinda mediocre. Now your STR bonus is added to your Intimidate checks. I chose bear as a middle ground pet. STR is fine, WIS I'd keep, but I really should have some DEX. I considered going all in on Dexterity but that is a heavy feat cost (Weapon Finesse, Weapon Focus, Slashing Grace) and it greatly limits my choice of weapons. He's the prototypical melee slayer. Are these differences between the tabletop and CRPG? Then go PA+Cornugon Smash. If you playPathfinder: Kingmaker and looking for single-classs builds, this guide will show you a single-class build for a Slayer (Deliverer) Archer build that puts out some hefty damage. Archery takes many feats and inquisitors don't get any bonusfeats (other than teamwork feats which don't do much for an archer). Eventually, Kimo will craft you two exceptional bows (Mirrow Bow and Hunters Blessing). If you want to know how to make an Archer, or you want to know what the Best Archer Builds are in Pathfinder Wrath of the Righteous, then this Guide is for you. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} Though, I had the same concern as you, Balderun. When the party is really small and before you have a pet, you may actually want to use a melee weapon to help out your party with flanking. All rights reserved. Take two levels in Paladin (Sacred Huntsman) for the free Precise Shot Feat and +CHA to saves. Pathfinder: Kingmaker has released on consoles to eager fans of the series. Should I go Cleric (concerned about feats in this case / archery is feat reliant)? New comments cannot be posted and votes cannot be cast, Human Inquisitor of Erastil, Animal Domain. Anyway. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} 18. In Kingmaker, I played an Aasimar Inquisitor of Irori with the Sacred Huntsmaster archetype and it was super fun having a pet with teamwork feats. 12, Int. 16. You can also potentially be the group trapfinder/spotter with high perception and trickery. Knowledge (World) Knowledge (Arcana) Sacred Huntsmaster is an Inquisitor archetype in Pathfinder: Wrath of the Righteous. Starting Stats: 14 or 16 STR and 19 DEX (> 24 DEX) are most important. It doesnt always work, of course, but its really nice when it does! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I voted rogue for archer. Though i am a pathfinder noob and playing on normal so take it with a grain of salt. You'll have 5 attacks with a Monk multiclass for flurry (though you'd need level 13 to have flurry AND greater bane). Zen Archer 3 / Faith Hunter 17. I miss my WoW BM hunter from early days. Ranged attacks love static +damage and accuracy since you essentially get 3 attacks at full BAB. I guess the only real advantage is not having to wait until level 3 to get an animal companion? Extend Rods FTW. Sacred Huntsmaster. Your saves will be ridiculously high as you progress. Honestly the only thing I'd do to Greybor is fighter 5 for more feats/weapon training. You also have enough initial build points that you don't need to completely dump your other stats. Yes, it stacks with the Bracers of Archery. Point-Blank Shot, Skill Focus: Persuasion (Half-Elf) For stats, start with Dex 18+, Wisdom 16 and Strength 14. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} That would make things much easier! Pathfinder: Kingmaker - Ekundayo Build. Your thoughts on these questions or any other suggestions would be appreciated. You'll want to buff yourself with Divine Favor (and later Divine Power) before most combats. Espaol - Latinoamrica (Spanish - Latin America), Fighter - Weapon Focus (Greataxe) / Power Attack, Inquisitor - Erastil (Community) - Smilodon, Inquisitor - Improved Critical / F. Enemy Human/Fey. I just picked up the game, am not new to CRPGs. Unfortunately, Shelyn is a goodie two-shoes, or I would jump straight for it. But that's something that you should base around your enemies' saves as between the racial and Stern Gaze another feat for it may be a bit of an overkill. I'm creating a new Level 1 Pathfinder character, and have decided to go with a Ranged Inquisitor. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} You really start to shine at level 12 with Greater Bane which gives you +2 attack and 4d6+2 damage against your targets while it's active. Create an account to follow your favorite communities and start taking part in conversations. Wolf is a good suggestion. You also have a pet that's doing stuff. Maybe dump STR to 7? For Pathfinder: Kingmaker - Definitive Edition on the PlayStation 4, Guide and Walkthrough by chris-williams. It gives an extra +2d6 to Sneak Attack damage and an untyped bonus of +4 to Mobility, Stealth, and Trickery (hence my love for Trapfinding on a Slayer). ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} I think an Inquisitor is a much better choice for ranged pet class than Ranger because you already have a good Ranger with Ekundayo, and Stern Gaze helps you a lot more for important story skill checks. Trip is awesome but it's hard to do in Act 3. Shake if off will prevent a lot of headaches. Trip triggers this, as well with outflank and crits. Both of your main stats + mage armor/bracers of armor to AC is almost always going to be better than armor with a max dec). Why take Trapfinding? Hello! Create an account to follow your favorite communities and start taking part in conversations. While heavy armor gives like +10 and +2 from dex for +12 and then a shield on top of that. ST: Trapfinding Any race that can receive a bonus to DEX can be used. I initially thought fighter, but seeing how many enemy archers get devasting sneak attacks with their bows make rogue look pretty tempting. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Best archer class is twohanded fighter, you can fire yourself straight at those archers. This is one of my favorite archer builds that peppers out some hefty damage and also acts as a skill monkey for the party. Alignment: Chaotic Neutral. 13. I considered Slayer and Ranger but I think I can get all of those things best with Sacred Huntsman and some nice extra perks like spontaneous casting, animal companion, free teamwork skills, stern gaze and favored enemy. With a monk dip, you can cap touch AC without being a dex char. Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. Put those Swiftfoot Boots, cast Expeditious Retreat, and youre golden. If you want to ignore dex completely and go HA, might as well make it a demoralize build: 14 WIS (I know I know, but it's hardly critical for a SH and by the time you actually reach 6 level spells you'll have not just 2 but 4 free ability points). Take Point Blank Shot, Precise Shot, Rapid Shot, Manyshot as feats. Personally I would go for reach weapons with pet. Seemed tough and decent on damage. Notes: Other than RP purposes, deity is up in the air. r/Pathfinder_Kingmaker Hello, crusaders! As to sacred, it makes the . Maybe? Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain), Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. It probably makes more sense for a weapon finesse build where I am committing to one weapon. Human. (Eldritch Archer) Inquisitor (Sacred Huntsmaster) 15: 2: 3: Leveling Guide; Level: Take: 6: Ranger - Manyshot : 7: . FYI Persuasion is made up for 3 separate sub-skills - Intimidate, Diplomacy, Bluff - and Inquisitor only gets a bonus to Intimidate (1/2 their Inquisitor level). Feat: Improved Snap Shot Teamwork Feat: Shake it Off Spells: Death Ward. Press J to jump to the feed. Just looking for ideas to build a character that best meets the goals I outlined. The other one doesn't matter. Most of your combat rounds will be full-round attacks because youre attacking at range. I will try this build with bow when I will play as chaotic neutral and as Spawn Slayer instead of Deliverer . The main idea with the group is to get extra attacks from Attacks of Opportunities which your animal companion can jump aboard with with team feats. 1 - Heavy Armor proficiency, Skill Focus: Trickery. The original idea was to build for an Evil playthrough. I n this Pathfinder Kingmaker Guide we will take a look at Ekundayo.He starts off as a Ranger and this Build will focus on leveling the Ranger Class to maximum Rank. Totally doable. Zen Archer 20 (Pure Zen Archer) Zen Archer 4 / Cult Leader 16. Theoretically Linzi can compensate as a secondary skill monkey for stuff I don't take on the MC soo DEX>Skill point from Human. . I was thinking about a Two-Handed Greatsword build. Take three levels of Sorcerer (take dragon bloodline preferably - I picked Gold dragon to round out my elemental resistances). and the aura at 8th level could be useful. Also playing Ranger only is easy and simple, making this build great for newcomers. Human characters can apply Dexterity to damage at 1st level in one of the following ways: Fighter (or Fighter archetype): three feats of choice. Pathnder Kingmaker Builds - Jaethal This build focuses on melee combat and the many bus Inquisitors have at their disposal, that can benet themselves and allies either through Feats or spells . If you choose Lawful Good as your alignment, every enemy in the game that is not LG, NG, or LN will take an extra +2d6 Divine Damage on your attacks starting at level 10. Only a few of the Inquisitions you can pick in place of Domains allow you to use Wis instead of Cha for certain skill checks. to 12 (+1) and if you want another, you need to raise it to 16, because 14 doesnt give you an extra skill point. Unfortunately there has been no indication I'm aware of that they plan to add traits or favorite class bonuses. In the meantime I also tested all the classes and had a second look at how I could make a reasonably strong "skill-monkey" main PC.. Sacred Huntsmaster you take because it shares your teamwork feats with your animal companion. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} If you're in need of an archer, you can't go wrong with this . Hmm I'll try to go for 15 STR (composite bows). One good thing for pet as well is that if you take one that trips (ex. Valve Corporation. New comments cannot be posted and votes cannot be cast. Race: Human, Deity: Pharasma, Domain: Repose, Pet: Bear, Feats: Martial Weapon Proficiency and Heavy Armor Proficiency, Ability Scores - STR 18 (+2 racial) DEX 10 CON 15 INT 8 WIS 16 CHA 10, Spells: Doom, Shield of Faith.

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